Make Money Online in the Classroom

If you’ve spent any time on the internet, you’ve already been indoctrinated into the world of Making Money Online. Just do a search using one of the big 3 search engines (Google, Yahoo, and Microsoft), and you’ll see ads beside your results.

When we were growing up, we made money as teens by mowing the lawn, babysitting the neighbour’s kids, or having a paper route. As we got older, we started to get our first job: working at summer camp, a fast food joint or the local supermarket. Finally, we went to college or university to earn a degree and get a “real” job.

So it can be hard for us to understand that kids want to (and can) make money online.

Here are two things to think about:

1. Make money online as a teacher to help offset the costs of your technology-integrated classroom.

2. Explore the topic of Making money online with your students (either as a media literacy unit or as an extra-curricular club.)

Continue reading “Make Money Online in the Classroom”

Review of Using Dance Dance Revolution (DDR) in the Classroom

Dance Dance Revolution Hottest Party 2 for WiiThis week, we brought in Dance Dance Revolution (DDR) into our classroom as a class reward for our Intermediate students as well as for our daily physical activity (DPA) requirements.

We’ve been thinking about bringing in Dance Dance Revolution into our classroom since last summer,  but didn’t actually start to research specifics and the benefits of having DDR in our school until October. 

Although we’ve used Dance Dance Revolution in our programming before at a teen drop-in center / community center, yesterday was the first time we actually played DDR with our students in school.

Here’s our review of using Dance Dance Revolution Hottest Party (Nintendo Wii) in our Grade 7 and Grade 8 classroom.

Continue reading “Review of Using Dance Dance Revolution (DDR) in the Classroom”

Technology Projects for the Classroom

Tomorrow is the last day of school before the Winter Holiday Break. So, ofcourse we’re eagerly awaiting our two weeks off so that we can play on the computer more and work on some side projects.

(On a side note, one of our students did an incredible job on her student wiki, updating her KWL chart for our Integers units at midnight. Another one of our students is hacking a remote control to make an infra-red pen to use with a wiimote smartboard. So, I don’t think I’ll be the only one playing on the computer this holiday…)

Google implements a philosophy based on the 20/80 principle: 80% of your success is created by 20% of your effort. (Or, conversely, 80% of your time only produces 20% of your results.)

Alex K, a Technical Soluions Engineer over at Google talks about the “20 percent time” in action: “The 20 percent time is a well-known part of our philosophy here, enabling engineers to spend one day a week working on projects that aren’t necessarily in our job descriptions”

This holiday break, we’re looking forward to focusing on some “20 percent time” projects that aren’t “necessarily in our job descriptions,” but will hopefully lead towards some fruitful results that aid our teaching practice. Here are some of the projects we’re looking forward to experimenting with: Continue reading “Technology Projects for the Classroom”